You may remember that Facebook recently made a big deal out of a big announcement that it’s now a major part of our lives.
And while the news certainly didn’t come as a complete shock to those of us who’ve been following the company’s latest moves, many of us were concerned about the implications of Facebook being the main place we surf the web and get our news and entertainment.
So we went ahead and looked at Facebook’s big social network plans, looking at how Facebook could potentially impact all the big gaming sites and mobile sites out there.
But first we needed to make sure we had a little background on Facebook’s biggest gaming sites, then we could understand how Facebook would make money from them.
The answer: a lot.
In fact, Facebook plans to make $2.7 billion from the games that are featured on its social networks.
And we’re guessing that number won’t go down, as we’ll see in a moment.
Now that we’ve got that out of the way, let’s get into the details.
How much money will Facebook make from gaming sites?
Facebook is already making money from gaming.
Its $1.9 billion revenue comes from video game ads, which are typically displayed at the top of most games on the platform.
In 2016, for instance, Facebook made $5.6 billion in video ad revenue, according to research firm Digital Content Research.
That figure is on track to grow at a rate of about 8 percent per year through 2020.
That means Facebook will make a bit more money from video games in 2020 than it did in 2015.
Facebook’s video ad revenues grew to $567 million in the first quarter of 2017, according the company.
That’s an increase of 8 percent from the previous year, which was $531 million.
The video ad market is currently worth $4.7 trillion.
Facebook plans on increasing the size of its video ad inventory to nearly 20 million ads, according a statement from the company that the company made in June.
That inventory will be built from the top 50 most viewed videos on Facebook, which will include ads from major brands like YouTube and Twitter.
That includes videos from brands like EA, Sony, EA Sports, Nintendo, Activision, Sony Pictures, Sony Interactive Entertainment, and Activision Blizzard.
So, while Facebook will still be making money in the video ad marketplace, the company is making more money for its gaming businesses, at least on paper.
How big is the gaming business?
While it’s clear that Facebook has a lot of potential to be a massive revenue generator for the social network, there’s a big difference between gaming and social media.
There are many differences between gaming, video games, and social networking.
But the main difference between these three platforms is that Facebook is a social network that people use to connect with friends and family.
This means it can be used by people in their homes, in a group chat, or as a place to communicate online.
So while Facebook is able to make money by being able to connect people with people on Facebook and then monetize those relationships through ads, it can’t do it directly by connecting people with gamers.
That was the big concern of many of our readers, but there are a few things we can take from the new report that should help explain why Facebook is making a lot more money on its gaming sites than it is on social media: First, Facebook’s games are still the largest.
While Facebook’s gaming business grew from $4 billion in 2016 to $6 billion last year, it has since fallen off the radar.
In 2017, Facebook said that the video game business would grow by about 12 percent from 2016 to 2020.
This is an increase in revenue of about 3 percent from 2015, which is a decrease from 2016 when it grew by 8 percent.
In 2020, Facebook is targeting to grow the gaming market by about the same percentage as the gaming industry.
Facebook is also increasing its share of the video gaming market from 25 percent in 2016, to 30 percent in 2020, and by as much as 25 percent over the next three years.
The other thing we should take from that report is that there is a lot that Facebook can do to make its games more attractive to gamers, not just monetize their relationships with each other.
This isn’t necessarily a bad thing for the gaming sites it serves.
As the gaming space has grown over the last few years, Facebook has been making money on games that have been developed by some of the biggest companies in the industry.
As a result, it is now able to reach out to these companies and offer new games and services to its users.
The companies that are participating in these partnerships are also getting a better deal on Facebook ads, as they can reach users through these partners more easily.
And it also makes sense that Facebook wants to make gaming more appealing to its audience, because it is a key component of the company as a whole.
What does that